CConcreteObject.h

Introduction

Use the links in the table of contents to the left to access the documentation.



Classes

CConcreteObject


Structs and Unions

CAddHandlerListEntry

CAddHandlerListEntry


struct CAddHandlerListEntry { 
    enum EHandlerListEntryType mType; // Only mHandlerName is valid, containing the name of the new section. 
    LEOHandlerID mHandlerID; // Handler ID corresponding to mHandlerName. 
    std::string mHandlerName; // Name of the handler to be added. 
    std::string mHandlerDescription; // Longer description for this handler, for presenting to user in addition to the actual name. 
    std::string mHandlerTemplate; // A dummy example of this handler that can be appended to a script to create a new handler of this type. 
    std::string mTiedToType; // Part type this handler/section should only be shown for. 
};  
Discussion

List entries for our "add handler" popup's entries. This only includes handlers that make sense for this object, and may e.g. include user-specified handlers like a timer's action.